I wonder how Nvidia 3XXXGT and 4XXXGT cards would perform at the HEVC encoding task.
It makes sense that the tested Tegra differs from a mainstream GTX 980. My understanding is that Tegra is basically a separate product line born from an early 2010s (somewhat) failed automotive/mobile play. I think those engineering resources were an already spent sunk cost in need of recouping. Maybe someone on the inside would know better.
Tegra2 was going head-to-head with TI OMAP3 in ~2012 for the fastest Premium Smartphone Platform, Tegra2 powered the first DualCore Smartphone in the world.
At that time there were a few players on that market for CPU + Modem:
- Qualcomm APQ + Qualcomm MDM Modem
- TI OMAP + Infineon XMM Modem / Qualcomm MDM Modem
- nVidia Tegra + Infineon XMM / Qualcomm MDM Modem
- Samsung Exynos + Infineon XMM / Qualcomm MDM Modem
- Apple/Samsung custom + Infineon XMM / Qualcomm MDM Modem
In the end Qualcomm won against TI and nVidia by forging a path to merge APQ and MDM into their SD/SDM SoC-line and becoming "less economic" for Hardware manufacturers to have their Modems combined with other CPU's.
Any close-up of view a switch game looks a bit 'yikes'. I'm still a bit unforgiving of Gorons looking worse than in N64 era.
It currently integrates all the low-level bits into FFmpeg directly, though I am looking at moving those to a separate library. Eventually, I hope to support desktop cards as well with minimal code changes.