• atech4826 12 hours ago |
    Hello, and thank you for creating Glicol—it’s an outstanding tool for live coding and audio synthesis!

    I was wondering about the possibility of extending Glicol’s functionality to include features such as:

    TTS Emotional Replication Generating human-like emotional expressions in sound (e.g., sighs, coughs, gasps). Sound Effects Simulation Creating realistic environmental sounds, such as thunder, rain, wind, and other ambient effects. Novel Sound Creation Enabling the generation of entirely new and experimental sounds, potentially by training on a provided audio dataset. Given Glicol’s modular architecture, Rust-based engine, and WebAssembly (WASM) support, I’m curious whether it would be theoretically possible to support such extensions within the current framework.

    Questions Are any of these features currently possible with Glicol? If not, are there any plans or ongoing developments to enable functionality like this in the future? I believe these additions could expand Glicol’s applications far beyond music generation, opening up exciting possibilities in areas like:

    TTS systems with nuanced emotional expression. Sound design for games, films, and interactive media. Experimental audio research and creative sound exploration. Before concluding, I’d like to add that Glicol’s potential use cases could extend well beyond music generation, offering new opportunities for innovation in audio-based applications.

    I’d love to hear your thoughts on this and whether these ideas align with Glicol’s future vision. Thank you for your time and for developing such an inspiring platform!

    • Bluestein 12 hours ago |
      > TTS Emotional Replication

      What a tought.-

      Velocity-driven audience coughs :)

      PS. In jest. I do not mean to subtract from your substantive and interesting comment.-

      In my ignorance, this puts me in mind of p5 and the like.-